Syntax10.Scn.Fnt
ParcElems
Alloc
Syntax16b.Scn.Fnt
Syntax14.Scn.Fnt
Syntax8.Scn.Fnt
StyleElems
Alloc
Absatz
Syntax12b.Scn.Fnt
Absatz
Absatz
Absatz
Absatz
Syntax20b.Scn.Fnt
EditPat & DisplayPat
                     
Ralf  Degner
 (C) 1994-95
A Pattern Editor for the Oberon System V4
Copyright:
EditPat and all files in this distribution are (C)opyright 1994-95 by Ralf Degner
The Oberon System is (C)opyright 1990-1994 by Institut f
r Computersysteme, ETH Z
rich.
Disclaimer:
The author takes no responsibility for any result of the use of this program. You use it by Your own risk.
Distribution:
EditPat is CARDWARE. You may copy and distribute it at any way You like, it is free. You are not allowed to sell EditPat. My Copyright notice must be left intact in any distribution. You are only authorized to spread the files like You get them.
The newest version of EditPat can be downloaded via aFTP from hades.ethz.ch (pub/Oberon/OberonV4/Sources/ EditPat.Text) or from any AmiNet-Site (for example ftp.uni-kl.de (pub/aminet/dev/obero/EditPat.lha)).
Why EditPat:
A few weeks ago, I wrote a Minessweeper game for Oberon System V4 (O4). A game with characters only does not look very nice, so I had to design grafiks. Grafik in O4 means patterns. I toke a piece of paper and a pencil and drew the patterns, converted them to SETs and hacked them into my computer. I hate this.
	So i had to write a program to design patterns in a more comfortable way. But how do display them. Long lists of SET-Definitions are not very nice (like the good old DATA-Lines on the C64), so i wrote DisplayPat, a module to display patterns in a modern way.
	Now You can design Your patterns with EditPat with the mouse, store them in a file and display them directly from the file with DisplayPat to the screen without hacking stupid data. In O4 patterns have only one color, that`s not great. So EditPat supports multicolor patterns. Most O4 implementations have a limitation for pattern width to 32. EditPat do not know this. You can use patterns of any size in multicolor on any implementation. So EditPat helps You to produce nice portable programs.
How To use:
First the source must be compiled ( Compiler.Compile DisplayPat.Mod EditPat.Mod PatDemo.Mod ~ ). On some systems (i think AMIGA and Sun), there is a compiler warning. Ignore it. Now You should read the EditPat.Text and the DisplayPat.Text and You will know all to work with EditPat. PatDemo is a little demo progam, that shows how to display patterns with DisplayPat. Start it with PatDemo.Open . If You want to see the demo with the right colors, load the Demo.Pal palette ( Colors.Load Demo.Pal ) or edit the colors at the begining of PatDemo.Mod.
Files In This Distribution:
Pat.ReadMe.Text	You are reading it
EditPat.Mod	source for the editor
EditPat.Text	text about the editor
EditPat.Tool	tool file for the editor
EditPat.Menu.Text	menu text
DisplayPat.Mod	source of the display module
DisplayPat.Text	text about the display module
PatDemo.Mod	source for a demo program
Demo.Pat	demo pattern file
Demo.Pal	demo palette
Tested at:
AMIGA	- (Amiga 4000-40, OberonV4 0.8 Beta)
Programs by the same author:
Mines	a Minesweeper clone for Oberon V4 with color-gfx, HiScore, Mines-textelements, ...
My Adress:
To make this program better and better, i need Your help. Please send comments, suggestions, bugreports (please note exactly computer and version of the System You use), ... to :
Ralf Degner
Schillerstr. 16
D-29525 Uelzen
Germany
E-Mail: degner@pallas.amp.uni-hannover.de
If You see a trap while using one of my programs, it would be a great help to me, if you send me the trap-text.
If You send me a comment by E-Mail, i will send You every new version.
	Have fun with it ...
		and send me a postcard !!!!!!!					;-)
